-I had to cut level 1-6 because of conflict with 1-4 (constantly messes with sprites). I grew tired of it, so i just placed a level ender. Maybe i placed too many sprites in either level, but i don't think redesigning either of them is worth it.
-Koopalings display wrong graphics for the wand, using power-up sprites. I have no idea what caused this and i don't care. I already spend too much time fixing stuff.
-The hack ends after you beat 2-Airship, you can't do anything on the letter screen, requiring reset.
-APPLY .BPS PATCH TO PRG1 USA SMB3 ROM!!! By using Flips.
-Tip: in level 2, if you walk off the ledge with kuribo shoe, you'll be able to jump in midair.

Some credits i didn't fit in the game:
Additional thanks:
Drakim - ASM6 version of CaptainSouthbird's disassembly (used to compile a rom with ASM hacks)
BullyWithAHat (from MFGG) - Bully Graphics
AwesomeZack (from MFGG) - Eerie and Shy Guy GFX
Michael Nix, Joe Smo and probably others - SMB3 Foundary - a new lvl editor used for this hack.